![]() If you haven't played any of the modern Persona titles, you're likely be bewildered by those two previous sentences, and Ultimax only covers the events of Persona 4 Arena with several brief cut-scenes. #Persona 4 arena ultimax adachi theme tvWhere P3's characters were confused by P4's TV World, P4's cast in Inaba has now been blindsided by P3's Dark Hour and their school's transformation into another Tartarus, a malefic, multi-floored tower molded for the purpose of calling down the apocalypse. The boosted defensive and magical stats may be worth sacrificing damage and combo interruption if it suits your playstyle.Ĭontinuing only a few days after the ending of Persona 4 Arena, in which the motley crews from Persona 3 and Persona 4freed the Anti-Shadow Suppression Weapon Labrys from TV World, Ultimax flips the setup of the story on its head. Shadow forms deal less damage, can't use Bursts, and can't Awaken, but they have higher HP and SP generation, can carry SP from prior rounds, can use Awakened SP Skills anytime, and can enter Shadow Frenzy mode where SP skill cost is reduced. The only significant changes are the introduction of the belligerant dual-sword newcomer Sho Minazuki, several characters from Persona 3-the archer Yukari, the spear-wielding Ken & swift shiba inu Koromaru as a team, and the baseball star wannabe Stupei Junpei-and various shadow variants who you can select at the character selection screen. More experienced fighters will understand guard cancelling, frame traps, hitboxes, the nuances of combo breaking, and the execution behind insane combo strings. Beginners can soak in the details of the system through the in-depth tutorial, learning about throws, air dashes, Persona usage, and the basic auto combo. The fighting system pretty much remains unchanged in Ultimax, so experts of the first title will feel right at home. Perhaps understanding this attitude, Atlus and Arc System Works have ensured that Persona 4 Arena Ultimax deserves its place as a full-on sequel. ![]() The Super and Ultraversions of Street Fighter IV have re-cemented the marketability of fighting game expansion sequels in the last few years, to the chagrin of Capcom fans who are already tired of paying for minor content upgrades. Persona 4 Arena Ultimax may sound like a remake for the original fighting Persona spin-off released in North America on August 2012, but it's more of a direct sequel that expands the underlying story, the number of available modes, and the size of the character roster. ![]()
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